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K |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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Access to technology resources |
Weekly 40 minute classes in computer lab beginning
in January (13-14 students per group) taught by homeroom teacher, assisted by
technologist. One computer in each homeroom. |
Weekly 30 minute classes in computer lab all year
(13-14 students per group), taught by technologist. One computer in each
homeroom. |
Several integrated projects during the year
scheduled in the computer lab, taught by homeroom or specialist teachers. One
computer in each homeroom. |
Weekly 40 minute classes in computer lab (more as
needed) with homeroom teacher. Three computers in each homeroom. Math
teachers schedule lab time for graphing project. |
Computer lab time scheduled by homeroom and
specialist teachers as needed. Three computers in each homeroom. |
Laptop carts in each classroom with a 2:1
ratio. Carts are borrowed to achieve a 1:1 ratio. Students may sign out
the laptops to take home overnight. Classes also use the labs. Students
have access to digital cameras, projectors, scanners, and CD burners. |
|
|
Students each have their own laptop leased or
purchased from the school. Classes also use the labs. Students have
access to digital cameras, projectors, scanners, and CD burners. |
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Summary |
Activities are designed to introduce and familiarize
students with basic computer skills (clicking, dragging, pull-down menus,
etc), working on projects that relate to the core curriculum. Activities
requiring counting, sorting, color, and shape identification, etc., and are
geared toward developing the mechanical skills required to successfully use a
computer. |
First grade students focus on the use of graphics
and word processing tools for productivity and creativity. Technology tools
are introduced as means for exploring new ways of accomplishing familiar,
practical taks. Most activities allow students to
print a document to take home. Students learn to save documents in their
network folder. |
Second grade uses technology to enrich &
extend several classroom projects during the year: stamp research and design,
kente cloth design and quilt patterning, haiku poetry, and foreign language
slide shows. Risk-taking and exploration are encouraged during the creative
process since technology allows its users to easily manipulate designs. |
Third graders learn proper keyboarding skills
using “Type to Learn” – a computer program that teaches touch-typing. By
third grade students show increasing strength in written expression, thus
word processing is introduced and used to facilitate the writing, editing and
publishing process. Students are also introduced to internet research tools |
Fourth graders are expected to apply basic word
processing and graphics skills in different contexts. In addition, they
should be able to work independently at the computer during class periods
scheduled in the lab. In fourth grade, students begin to expand their use of
technology to include internet research and multimedia publishing. |
5th-8th
grade students have individual network accounts and teachers post all
homework assignments on the school’s web site. FileServer and |
Sixth graders exhibit fluency and responsibility
in the use of many different technologies. They are given opportunities to
choose the most appropriate technology tools for a given project and are
expected to apply those tools effectively. |
In seventh grade students have their own laptops
which enables “anytime-anywhere” access to their files and the internet. The
laptops are used in many subjects for writing, note-taking, research,
analysis, organizational and
communications purposes. |
Eighth graders engage in increasingly
sophisticated electronic learning activities and telecommunications in a
variety of subject areas across the curriculum. |
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|
Approach to projects |
Projects are contained to a single period, and
introduce computers as a creative and fun tool. Students create and print pictures,
use educational software, and become comfortable with the equipment. |
Students continue using a variety of educational
software for creativity and basic skills. Projects may span several weeks.
Students learn how to save and retrieve files in their network folder. |
Most activities are prepared in advance and
presented to students as a template found in their network folder. |
Much of 3rd grade tech-time is devoted
to typing practice. Other activities are prepared in advance as a template,
and students do some projects from
scratch. Students use the classroom computers. |
In general, students follow prepared instructions
when designing projects, and do not work from templates. Students often use
the classroom computers. |
Using laptops in fifth grade introduces students
to the use of technology in a much more integrated manner. Given appropriate instruction, students utilize
the tools to individualize their assignments.
|
Sixth grade builds on integrated technology use with
more opportunities for fluid and dynamic use of technology during everyday
classroom activity. |
Students use technology for most computing tasks
without specific tech- related instruction. |
Students use technology for most computing tasks
without specific tech- related instruction. |
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|
Basic Operations and Concepts
Computer Literacy |
·
Use mouse to: -
launch
and manipulate programs. -
select and use drawing/painting
tools -
Move objects around on the screen ·
Delete objects or text |
·
Open and close previously saved
files. ·
Access menu items to copy, paste,
print, save. ·
Use scroll bars and mouse wheel. ·
Use file and edit menus in various
applications. ·
Introduction to concept of
computer networks. ·
Create sub-folders within network
space to organize files. ·
Move files into appropriate
sub-folders. |
·
Scale the screen (magnify or
compress) to work more efficiently on a given project. |
·
Identify the components of a
computer: cpu, monitor, keyboard, disk drive, etc) ·
Power on/off and log on/off computers. ·
Open and close applications as
needed. ·
Introduction to keyboard shortcuts
for common menu items. |
·
Identify and use CD-ROM and floppy
disk drives. ·
Use of alpha-smart keyboarding
devices for students with handwriting challenges. |
·
Introduction to laptop computing. ·
Work with multiple files
simultaneously. ·
Manage files through use of folder
hierarchy. ·
Transfer files to/from floppy or
zip disks. ·
Reboot computer to fix errors. ·
Access shared files stored on the
network. ·
Access files remotely (from home) using
MS “web folders.” |
·
Integrate different file formats
(word processing, graphics, spreadsheet) in single document ·
Use menus proficiently ·
Use contextual menus (right-click
menus) |
·
Students are multi-tasking
everyday - using various applications simultaneously, switching between
multiple windows. ·
Accessing the internet through a
dial-up connection. ·
Use a database to store personal
address book ·
Use application’s ·
Save documents in multiple formats
|
·
Apply strategies for identifying
and solving routine hardware and software problems that occur during everyday
use. ·
Demonstrate an understanding of
concepts underlying hardware, software, and connectivity. ·
Select and use appropriate tools
and technology resources to solve problems. ·
Save a portfolio of work onto CD |
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|
Printing |
·
Use “File… Print” command with
teacher direction. |
·
Use “File… Print” command. ·
Choose between color or black&white printer. |
·
Print in landscape vs. portrait
orientation. |
·
Refill printer with paper when
needed. |
·
Selecting various printers on
network. |
·
Clearing a simple paper jam. ·
Delete documents from print queue. |
·
Use “Add Printer” wizard ·
“Offline” vs. “Ready” state. |
·
Adding home printers. |
·
Printing scanned images (dpi
resolution issues) |
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|
Word Processing |
·
Type name, simple words, or
numbers. |
·
Capital letters type some words. ·
Change text size. |
·
Type short poem. Introduction to
select & change: font, size, style, color; centering text on page (haiku
project). |
·
Use center alignment for titles,
indent paragraphs, single space after punctuation, spell-checking, backspace & delete keys. |
·
Use spell-check to edit own
writing. Use grammar-check with teacher supervision, change magnification. |
·
Adjust line spacing, modify page
layout, use synonym function, shift-click to select portion of text. |
·
Find/replace text, use columns,
headers/footers, word-art. ·
Introduction to commenting
feature. |
·
Use commenting & track changes
feature in Word during editing process. |
·
Automatic page numbering, insert
date/time. Master pages. ·
Introduction to page layout
program |
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|
Typing |
·
Introduction to the keyboard
- letters. |
·
Use of keyboard for letters and
numbers, shift key, enter key, control key. |
·
Introduction to home row finger
positions. ·
Type sentence from paper (stamp
commemoration). |
·
After 15-20 weeks of systematic
practice (using Type to Learn 40
min/week) students type 10-20 words per minute. |
·
By end of fourth grade: minimum of
15 wpm. |
·
By end of fifth grade: minimum of
20 wpm. Fifth grade has a three week typing “boot camp” at the beginning of
the year. |
·
Minimum of 25 wpm. |
·
Minimum of 30 wpm. |
·
Minimum of 35 wpm. |
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|
Graphics |
·
Create basic geometric shapes. ·
Color (“fill”) existing objects,
or change colors. |
·
Use mouse and arrow keys to move
objects. ·
Resize objects. ·
Filling closed shapes in bitmapped
graphics. |
·
Transfer paper designs to
computer. ·
Geometric shapes, color fill, and
line tools. ·
Copy & paste graphic objects. |
·
Inserting a picture into a Word
document. ·
Wrapping text around the graphic. |
·
Using MS Word “WordArt” in titles
of stories. |
·
Graphics: use clip art when
appropriate, resize and wrap text. ·
Scanning and saving (file formats) |
·
Manipulate scanned files in
graphics software. |
·
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|
Spreadsheets |
·
Introduction to graphing using GraphClub |
·
Introduction to data entry and
graphing using GraphClub and GraphMaster |
·
Data entry (postcard project) |
·
Input data into an Excel
spreadsheet. |
·
Input data into spreadsheet,
adjust cell size, text alignment & size. |
·
Adjust height/width of spreadsheet
cells, insert/delete rows/columns. ·
Introduction to formulas. ·
Equals sign in formulas |
·
Design a spreadsheet to manage
complex data. ·
Use formulas to sum or average
data. ·
Introduction to copying formulas ·
Sorting data ·
Median & mode. |
·
Manipulate variables and formulas. ·
Keyboard shortcuts: copy, block,
forward. |
·
Use lines of best fit to
interpolate and predict from data. |
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|
Charts & Graphs |
·
Introduction to pictographs using
GraphClub |
·
Construct and interpret
pictographs in GraphClub. |
·
Interpret bar graph (postcard
project) |
·
Create bar graphs and line graphs
in Excel. ·
Interpret and predict data on graphs. |
·
Construct, read, and interpret
displays of data such as bar graphs, circle graphs, tables, and lists. |
·
Graphs of data sets over time |
·
Science probe graphing |
·
Stock market project: choosing the
“best” graphic representation. |
·
Independently create and
incorporate a variety of charts/graphs when useful in projects. |
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|
Multimedia Presentation |
·
View teacher created slide shows. ·
Submit comments for inclusion in
teacher created shows. |
·
Introduction to slide shows. ·
Create a linear slide show in
Storybook Weaver. ·
Import image into template |
·
Class created slide show (haiku
poems) ·
Foreign Language PowerPoint
project – record voice, draw graphics, import images into template. |
·
Including printed graphics for
display on posters (U.S. States project). |
·
PowerPoint template Solar System
project – import and format text and images for effective presentation. |
·
PowerPoint presentations: advance
by clicking, timings, looping, sounds. ·
Multi-tasking between Internet and
PowerPoint |
·
PowerPoint animation and audio
narration features. ·
Introduction to creating web
sites. ·
Chapel presentations. |
·
Choosing best presentation medium,
and creating it for decades project. |
·
Creating a stand-alone
presentation to teach your classmates a
topic. |
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|
Social, Ethical, and Human Issues [Several items within
this category are to be taught within our Family Life Education (FLE)
curriculum.] |
·
Discuss and brainstorm rules for
computer room ·
Understand concept of saving into
a private network storage space. |
·
Demonstrate responsible use of
computer equipment ·
Work cooperatively with classmates
– give and receive ·
Discuss and understand reasons for
individual network storage space and privacy of this space. |
·
Demonstrate positive social and
ethical behaviors when using technology in the classroom and computer lab. ·
Practice responsible use of
technology systems and software. |
·
Respect the privacy of other’s
files on the fileserver. ·
Understand the importance of
ergonomics to preventing physical distress for computer users. ·
Cite web site addresses used in
U.S. States project. |
·
Understanding advertising &
gimmicks on the Internet ·
Avoiding inappropriate web sites ·
Avoiding disclosing personal
information on Internet . |
·
Sign and abide by ·
Discuss basic issues related to
responsible use of technology, communication, and information resources;
describe personal consequences of inappropriate use. ·
Cite electronic sources used in
any project. ·
Avoiding getting sidetracked while
doing Internet research. |
·
Sign and abide by ·
Understand and abide by basic
copyright guidelines. ·
Assist peers in performing
computer tasks. ·
Pursue knowledge beyond school
assignments. ·
Understand potential damage of
computer viruses. ·
Discuss common uses of technology
in daily life and the advantages and disadvantages those uses provide. |
·
Sign and abide by ·
Pursue knowledge beyond school
assignments ·
Know ways in which technology has
influenced the course of history. ·
Understand tech skills required
for careers. ·
Distinguish between public &
private types of data (ethical vs. unethical access). |
·
Sign and abide by ·
Demonstrate knowledge of current
changes in information technologies and the effect those changes have on the
workplace and society. ·
Exhibit legal and ethical
behaviors when using information and technology, and discuss consequences of
misuse. ·
Pursue knowledge beyond school
assignments |
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|
Technology Productivity Tools - software and
peripherals - multi-tasking |
·
Use KidPix to create drawings
& paintings ·
Manipulate teacher-created
AppleWorks and MS Word templates for sorting, math skills, word families,
etc. |
·
Import Graphics into KidPix ·
Manipulate teacher-created
templates in AppleWorks and MS Word for Calendar skills, Word searches, etc. ·
Use GraphClub to create bar graphs
from teacher provided data. |
·
Use a variety of media and
technology resources for directed and independent learning activities. ·
MS Paint program to create stamp
designs and kente cloth. ·
PowerPoint foreign language slide
show and haiku project ·
Use Inspiration in whole class
brainstorming. |
·
MS Word - independently begin a new file; insert clip-art. ·
Operate scanner with
teacher-supervision, and insert images into writing. ·
MS Excel in math and science classes
for graphing. ·
Introduction to MS Internet
Explorer ·
Use Inspiration in brainstorming
process. ·
Add dates, text and graphics to a
TimeLiner template showing expeditions of explorers or dates when states
entered union. ·
Introduction to digital cameras |
·
MS Excel - create new
spreadsheets. ·
Use scanner with teacher
assistance. ·
Introduction to PowerPoint using
template in science class (planets project) ·
Use digital camera and then
transfer file from disk into network space. ·
Use TimeLiner to create a timeline
of ancient societies. ·
Grolier online encyclopedia ·
Mapmaker’s Toolkit to create maps
for U.S. States project. ·
Develop a personal spelling list |
·
Use general purpose productivity
tools and peripherals to support personal productivity, remedy skill deficits,
and facilitate learning. ·
Use technology resources (e.g.,
calculators, data collection probes, videos, educational software) for
self-directed learning, and extended learning activities. ·
Microsoft Word, Excel, PowerPoint ·
Internet Explorer: saving ‘Favorites’ ·
Inspiration in writing process |
·
Microsoft Word, Excel, PowerPoint ·
Microsoft FrontPage for web site
creation [ ·
Inspiration in writing process. ·
TimeLiner |
·
Adobe PhotoShop Elements software
in art class. ·
Lego Robotics elective class ·
Internet Explorer: organizing
favorites, customizing links bar ·
Foreign Language CD-ROM (Glencoe) ·
Algebra Classmate CD-ROM ·
Introduction to Geographic
Information System software in science class. ·
Geometer’s Sketchpad ·
School newspaper elective –
PageMaker |
·
Use content-specific tools,
software, and simulations (e.g., environmental probes, graphing calculators,
exploratory environments, Web tools) to support learning. ·
Select and use appropriate tools
and technology resources to accomplish a variety of tasks. ·
Foreign Language CD-ROM (Bienvenue
and Systeme D) ·
Excel for graphing temperature
(Pakaluk) ·
Use electronic calendar and task
list to plan for personal and school projects. |
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|
Technology Communications Tools - |
·
Send/receive a teacher-typed |
·
Send/receive a teacher-typed |
·
Communicate with others using
telecommunications, with support from teachers, family members, or student
partners |
·
Create a letter in proper format
to print and mail. ·
Use class |
·
Introduction to individual ·
Use ·
Share knowledge in topic-specific
grade appropriate online discussion forums. ·
Query subject experts and first
person sources. |
·
Engage in online activities that
are subject-specific and grade appropriate. ·
Understand how to compose, edit,
print, delete, reply-to, and attach documents to ·
Utilize ·
Videotaping of student created
“commercials.” |
·
Use web quests and tutorials for
online learning. ·
Use shared folders on the network. ·
Utilize |
·
Utilize online bulletin boards for
discussion and problem solving (7/8 math board). ·
Participate in a multi-user
text-based environment. ·
Use a chat room for virtual office
hours, evening ·
Collaboratively edit shared files
stored on the network. |
·
Collaborate with peers, experts,
and others using telecommunications and collaborative tools to investigate
curriculum-related problems, issues, and information, and to develop
solutions or products for audiences inside and outside the classroom. ·
Foreign Language |
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|
Technology Research Tools - CD-ROMs, software,
probes, calculators, microscopes, portable data collection devices |
|
·
Use technology resources (e.g.,
puzzles, logical thinking programs, writing tools, digital cameras, drawing
tools) for communication and illustration of thoughts, ideas, and stories. |
·
Use developmentally appropriate
multimedia resources (e.g., interactive books, educational software,
elementary multimedia encyclopedias) to support learning. |
·
Use a variety of media and
technology resources for directed and independent learning activities. |
·
Use of heart monitors in PE (4th-8th) ·
Use probes in science class ·
Calculators |
·
Publish the results of an
experiment or project (science fair / invention convention) ·
Use Intel microscopes during
microbiology unit |
·
Electronically collect and/or
track scientific data ·
Use an outline format during
research paper process ·
Use digital microscopes in zoology
unit |
·
Determine when technology is
useful and select the appropriate tool(s) and technology resources to address
a variety of research tasks. |
·
Use content-specific tools,
software, and simulations (e.g., environmental probes, graphing calculators,
exploratory environments, Web tools) to support research. |
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|
- Internet Research |
·
Viewing teacher selected web sites
in Internet Explorer |
·
Following hyperlinks in Internet
Explorer to view teacher selected web sites of photos relating to science
class themes. |
·
Arctic animals web site research
(from teacher-selected web sites) ·
View teacher selected sites for
stamp project. |
·
U.S. States Research project:
teacher-selected sites and Grolier Online’s “ ·
Use an internet search engine to
find web sites ·
Online Dictionary ·
Image search engines ·
Citing sources |
·
Use the ·
Use teacher selected web sites,
online encyclopedias and image search engines during class projects. ·
Use an internet search engine to
find web sites. ·
Search string operators: use
quotes ·
Introduction to assessing web sites |
·
Save text and graphics from web
sites during research process. ·
Internet research with teacher
oversight. ·
Use image search engine (AP Photo
Archive) ·
Search string operators: use
quotes and + or – to improve searches. ·
Assess authenticity of web sites –
COCA system. |
·
Evaluate the accuracy, relevance,
appropriateness, comprehensiveness, and bias of electronic information
sources ·
Independently research a topic on
the internet. |
·
Access remote library catalogs
(Montgomery County Library System) ·
Use eLibrary |
·
Research and evaluate the
accuracy, relevance, appropriateness, comprehensiveness, and bias of
electronic information sources concerning real world problems. |
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|
Technology Problem-Solving and Decision-Making Tools |
·
Practice math facts in MathBlaster ·
Coin values with money templates. ·
Letter sounds in Jumpstart Phonics ·
Use ClockShop to match the hands
on an analog clock to the hour displayed on a digital clock. |
·
Practice math facts in MathBlaster ·
Adding coin and bill values with
money templates. ·
Use ClockShop to match the hands
on an analog clock to half and quarter hour digital display. |
·
Use technology resources (e.g.,
puzzles, logical thinking programs, writing tools, digital cameras, drawing
tools) for problem solving. ·
Use “Fizz & Martina” software
for mathematics problem solving and cooperative group work. |
·
Compare timelines of related
events to draw conclusions ·
Use “Math Mysteries” software for
problem solving and cooperative group work. ·
Science CD-ROMs on force &
motion (Zap, Roswell Labs, Plate Tectonics) |
·
Fizz & Martina, Math Mysteries, and Prime Time Math
software for mathematics problem solving and cooperative group work. ·
Inspirations in writing process -
organize related ideas, and plan writing. |
·
Use technology resources (e.g.,
calculators, data collection probes, videos, educational software) for
problem solving. ·
Use of spreadsheets to display
data for Invention Convention or Science Fair ·
Prime Time Math |
·
Create multimedia presentations to
persuade, sell, entertain, or inform an audience ·
Evaluate and critique multimedia
presentations for content value, style, delivery, etc. |
·
Independently, interpret and
present data in numerical and graphical forms. ·
Compare and contrast references from
various sources. ·
Select and use appropriate tools
and technology resources to solve problems. |
·
Demonstrate an understanding of
concepts underlying hardware, software, and connectivity, and of practical
applications to problem solving. ·
Graphing calculators ·
Interactive CDs |
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